"Beginning at 1st level, you know how to strike subtly and exploit a foe's distraction. Once per turn, you can deal an extra 1d6 damage to one creature you hit with an attack if you have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
You don't need advantage on the attack roll if another enemy of the target is within 5 feet of it, that enemy isn't incapacitated, and you don't have disadvantage on the attack roll.
The amount of the extra damage increases as you gain levels in this class, as shown in the Sneak Attack column of the Rogue table."
Among the many classes available to players in D&D, the rogue has consistently been one of the most popular choices. The class's Sneak Attack feature is often a key reason for its appeal. The rogue in D&D 5e offers an engaging learning curve, making it both exciting and challenging for new players to master.
The Rogue's Sneak Attack feature is favored for its capacity to inflict significant damage on a single target. At first level, Sneak Attack adds an extra d6 of damage to a successful attack, and this bonus increases to an impressive 10d6 as the Rogue approaches the level 20 cap.
Rogue Level | Damage Dice |
---|---|
1-2 |
1d6 |
3-4 | 2d6 |
5-6 | 3d6 |
7-8 | 4d6 |
9-10 | 5d6 |
11-12 | 6d6 |
13-14 | 7d6 |
15-16 | 8d6 |
17-18 | 9d6 |
19-20 | 10d6 |